andersen
rules of the game: design of patent law vs. interaction of the game
Design "belive system"
Müglich, IFIS
- Project 09/2004
- 1214 participants
- high intrinsic information
- 1580 downloads of the pdf minimum
- SME problem
-- 48.19% 1-4 employees
--- 69.17 % > 3 J in business
- don't know about possible patent protection
- rather negative
- influence on the Intellectual Rights Management
- suits cannot be survived
- cannot check whether they infringe
600 EU says EPO cost BUT + patent attorney costs (more!)
- not part of licensing
- purpose of patente aggraoub(?) of market access + defense against patent claims
- publications of patents
- most companies "very negative" concerning the impact.
- 42 % say they will ignore patents
- 44% want to bypass them
-SMEs don't apply
-- cost
-- time
-- risks
Obviously: most SMes who answered had a negative point of view.
Kaj Arnö, MySQL AB
- agree with ...
- for few, for many
- thought it went alone -- no
- MySQL
-- production and business model innovative
- 200 employees
Pragmatic reality
- swpat: the us system
- swpat not good for the markets
